Robots: science fiction to science fact
Dr Ing. Raphael Grech writes about his love affair with the robot world from Wall-E to the MIT Lincoln Laboratory in the USA
Light up my Universe
What is the universe made of? How was it formed? How old is it? Will things stay the same forever?
The night sky is shedding its secrets as Ian Fenech Conti (Institute of Space Science and Astronomy) talks about his work measuring the most elusive matter in the universe.Continue reading
Hips 4 Eternity
All over the world, hip replacement surgeries are on the increase. Provisional data from the hip replacement register at Mater Dei shows that, in Malta during 2014, 145 people needed their hips replaced while another 11 needed revisions to old implants. With costs that run into the thousands, the problem of faulty implants caught the eye of a local research team of engineers and medics. Cassi Camilleri finds out more about their work in solving the dilemma. Photography by Elisa von Brockdorff
Lighter and Stronger Planes
Bonnie Attard talks about the aerospace industry and how it can be improved.
I_compute I_create I_am
Creativity is a quality that we, as humans, think is ours alone. Prof. Georgios N. Yannakakis is creating computers that might have already taken this away from us. Computational creativity is here. His games are helping children be more creative, others to overcome dyslexia, and even combat bullying. Words by Dr Edward Duca.
Rocking the Islands
Debunking the myth: Malta is at no risk from earthquakes. Malta’s seismologists speak up.Continue reading
Haggis
Haggis is the only game that I rate a round solid 10. I know, it’s probably not good review practice to give your opinion so clearly and obviously at the very beginning, but Haggis is a special game. It’s the only game that I voluntarily own two copies of, just in case something happens to my other one, or the cards just disintegrate after one too many plays. Haggis is that game. Continue reading
Vib Ribbon
If you’re into music-centric games, you’re in for a treat. Vib-Ribbon, the seminal rhythm game released in 1999 for the original Playstation, is back on contemporary consoles. It’s not a new version, but rather a faithful emulation: an important recognition for a title that was never commercially released in North America, but still made its way into the MoMA (Museum of Modern Art, New York) collection. Continue reading