Mutate My Software

Author_mutate

Computer systems run the world and are found in fridges to hospitals. Every application needs testing, which is expensive and time-consuming. Dr Mark Micallef and Dr Christian Colombo from the PEST research group (Faculty of ICT, University of Malta) tells THINK about a new technique which could make testing easier and more consistent. Illustrations by NO MAD.

Continue reading

The Science Issue: 100 reasons to love science

Science is everywhere. Understand science and you will see the world differently. The sun becomes a giant nuclear reactor full of beautiful equations keeping us alive, while Facebook can be transformed into maths that describes you and your friends. Whilst the most amazing scientific phenomena are happening inside you right now.

Continue reading

Ridiculous Fishing & LUFTRAUSERS

Game Review_Costantino

Ironically, the most popular story about Ridiculous Fishing concerns the clone that copied its core idea. Game cloning, albeit with different graphics, is unfortunately common practice in the mobile games market. Vlambeer were hit hard when a replica of their game was released before the genuine article. Their struggle with Ridiculous Fishing reflected the whole industry’s difficulties: creativity and originality are not always respected. The questions it raised propelled the game’s credibility, but best of all: Ridiculous Fishing is a brilliant piece of design.

Its premises are, indeed, ridiculous: fishing and shooting are combined in one frantic move. You’re an apparently tranquil fisherman that has to make their bait go as deep into the sea as possible while avoiding every obstacle. When you pull it up and fetch your catch, it will subsequently be propelled in the air. At that point, of course, you finish the job by dispatching your catch with miniguns.

This is Vlambeer’s unconventional design style: a deconstruction of old school game genres, namely the classic shoot’em up, where classic tropes are neglected in favor of bizarre game situations. Dribbling through obstacles is reminiscent of 80’s arcade games, while shooting flying targets refers to Nintendo’s classic Duck Hunt. These elements are brilliantly adapted to touchscreen devices, creating a game that is both immediate and deep: the qualities every mobile game wishes to have.

press3
Screenshot from Ridiculous Fishing

The same ideas inspired LUFTRAUSERS, another take on the shoot’em up genre with a Vlambeer twist. The game presentation is classic: your little fighting jet is pit against hordes of enemies, including powerful battleships. But rather than taking them on one by one, you’ll left to freely roam the skies. You’ll shift from chasing them to running away. Your mission is a matter of endurance, but in the end you will be shot down.

Despite this harsh challenge, LUFTRAUSERS feels free and open. The jet is a joy to control, as the plane can just float around or free fall. In typical Vlambeer fashion, the power ups are much more than simple add-ons, but allow new game possibilities. For example, they can create a slow but tough jet, allowing your jet to perform (and survive) kamikaze attacks. On the other hand, the plane can be made lighter and faster, changing the game into a speed run.

With Ridiculous Fishing and LUFTRAUSERS, the Vlambeer team perfected a design style that mixes over the top ideas with classic elements. The games’ best qualities are probably their ease to learn and play, yet being surprisingly deep. Simple concepts are explored through minimal variations that reveal new possibilities and a well-balanced discovery path for the player.

 


 

Ridiculous Fishing

Platforms: iOS (version tested), Android

Developer: Vlambeer

 

LUFTRAUSERS

Platforms: Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation Vita (version tested), Android

Research, Teeth, and the Community

Wilfred-Kenely

Prof. Nikolai Attard was on the other end of the phone and was passionately describing what he had in mind. ‘A mobile dental clinic will be able to reach out to the community, schools, old people’s homes, village squares and we’ll be collecting epidemiological data on oral health which can then be fed into existing health data. At the same time we’ll be providing a free dental examination and advice to thousands of people, which they will then follow up with their personal dentist. This could be a first for Malta.’ Nikolai, Dean of the Faculty of Dental Surgery (University of Malta), is determined to expand the Faculty’s teaching activities and promote oral health.

Continue reading

Mecon

Mecon is an ongoing research project for the 2015 edition of the IASS EXPO, themed Future Visions which is to be held in Amsterdam between June and August 2015. The project is to design and build a structurally innovative, deployable pavilion in a bid to celebrate Future Visions in the field of engineering design and innovation. Mecon is the solution created by a team of five recently graduated architects.

Continue reading

Move over Minority Report

TECH NEWS by Ryan Abela

In 1964 a very clever engineer, called Douglas Engelbart, invented a tiny device that changed the whole concept of how we interact with machines. By moving the device, a pointer on a screen moved, while tapping a button with your finger would cause an action. I’m talking about the mouse—a device now taken for granted—but back in its inception it had revolutionised the way we instructed machines. Instead of giving commands through a keyboard, the mouse made it possible to work in 2D.Continue reading

Seeing the unseeable

Unlocking the mysteries of the brain with MRI. Everything we think, say, or do depends on our brain. It is the most vital organ of our body but one of the least understood. Recent advances are changing things. With magnetic resonance imaging (MRI), scientists and researchers are getting an inside look into what makes us tick. Cassi Camilleri speaks to Dr Sonia Waiczies Chetcuti,  Dr Helmar Waiczies and Prof. Kenneth Camilleri about their vision for experimental MRI in Malta. Illustrations by Sonya Hallett.

Continue reading