Maniac: Two films. Two reviewers.

Film ReviewNoelKrista

Noel: I recently saw William Lustig’s Maniac (1980) and Franck Khalfoun’s 2012 remake back-to-back. The latter is rather faithful to the original’s spirit. Frank Zito (played by Joe Spinell [1980] and Elijah Wood [2012]) is more of a textbook psychopath, and more brutal in Khalfoun’s film; but still remains faithful to its source.

Krista: I thought the first’s ‘rawness’ was more brutal. The second had a polished style despite the first person perspective. The 1980 film was grittier.

Maniac1980

N: True. The remake looks slicker. For instance, the murder scenes are meticulously choreographed, operatic even. Lustig’s film is truer to life, scarier too, because in his lucid moments the killer acts normal.

K: The first person perspective didn’t convince me. Eventually I even forgot about it till it suddenly jumped to the fore again. It was inconsistent and uneasy without being very unsettling. It reminded me of Peeping Tom (1960), which made better use of the first person perspective.

N: Agree, but it didn’t distract me.

K: I hoped it would be more ‘distracting’. It would have been preferable if the first person perspective had been more defamiliarising, puncturing the viewer’s comfort zone — rather than just being ‘naturalised’.

N: The subjective point of view didn’t help me to get closer to the killer. I only saw this technique being used effectively in Enter the Void (2009). I find it a bit distracting because it can turn into a weird game (Spot the reflection in the mirror!). That said, in Maniac they were well aware of this and tried to have fun with it. The moments when the film veers away from the first person perspective, it sort of clicks into another gear.

K: Good point about the first person perspective being the default here, and the veering away from it becoming a ‘moment’ in itself. It calls to mind Bret Easton Ellis’ book American Psycho (1991).

N: I liked the fact that the remake created a deeper relationship between Frank and the mannequins. They are more than just a manifestation of his childhood trauma — a dysfunctional, promiscuous mother. The restoration of the mannequins is a genuine labour of love which underscores the affection that he nurtures towards the photographer (Anna, played by Nora Arnezeder). She is a mediocre artist unable to hold her camera properly. Frank is the real deal, getting his hands dirty.

maniac-poster1
K:
That’s a well-noted criticism of the photographer. In the first movie, I couldn’t really ‘judge’ whether she was a good artist or not — there wasn’t a focus on her art, instead they showed the world she moves around in, which made me think she was a budding artist. In the second one she’s portrayed as an underwhelming artist. She tries to use the mannequins to underpin her art and to somehow appropriate his by projecting an image of her face onto their blank heads.

N: Besides Anna, two other victims in Khalfoun’s film are a dancer and an agent. In both murders the director abandons the first person perspective, suggesting that either Frank is seeing his actions as a form of art, or that we, the audience, should see Frank himself as a work of art.

K: Yes, perhaps even perverting the sublime into the brutally grotesque. Yet ‘getting his hands dirty’ is counterpoised by the film’s stylishness.

N: So which is better?

K: Both films ultimately do different things. This is down to stylistic differences, enjoyably the remake doesn’t try to ‘replace’ Lustig’s film.

N: Totally agree. They’re like brothers sharing one (hell of a disturbed)
mother, similar yet so different.

 

https://www.youtube.com/watch?v=4umIfrP_vMk

Does Alcohol kill brain cells?

This myth is HUGE! Urban legend says that drinking kills cells, some even say: ‘three beers kill 10,000 brain cells.’ Thankfully, they are wrong.

In microbiology labs, a 70% alcohol 30% water mix is used to clean surfaces pretty efficiently. It seems our neurons are made of sturdier stuff.

Alcohol does affect brain cells. Everyone knows that and it isn’t pretty. Alcohol can damage dendrites, which are delicate neural extensions that usually convey signals to other neurons. Damaging them prevents information travelling from one neuron to another — a problem. Luckily, the damage isn’t permanent.

Racing into the Future

LogoWay back in 2007, a dedicated group of six people put together a formula-style race car in just six months to compete in a prestigious international competition called FSAE. Since then no other team has participated. Students were always interested to build a racing car but found it too hard to actually carry out — the underlying logistics were simply too much.

In December 2012, a group of motivated university students founded the University of Malta Racing (UoMR) team. Their mission statement: ‘To encourage and facilitate students of the University of Malta to unite together as a team in the planning, design and construction of a Formula-style race car and to participate in the Formula SAE, or similar competitions.” They were brought together by a love of cars, engines, speed and a competitive spirit.

Welding-BenchThe 2007 team placed 17th out of 20 teams. The new team has stiff competition and huge challenges to overcome for the upcoming competition in July 2014. Foreign universities compete every year and build a database of knowledge and experience which students use to continue improving their cars. For the UoM to compete eff
ectively with top-class international universities, there must be a strong framework which supports and encourages students from every faculty, especially the Faculty of Engineering. To overcome this challenge the team extensively researched the parts, materials needed and procedure to build a competitive vehicle. The PR and Finance team of the UoMR also drew up a sponsorship proposal, which was used to attract sponsors and collaborators. Without them the project would not be possible.

The team is currently working on the car’s design. At the same time they are fabricating some parts and structures inside their workshop at University. They are looking for financial or in kind assistance from driving enthusiasts and organisations. •


For more information on UoMR and contact details visit: uomracing.com. The University of Malta’s research trust, RIDT, fully supports the UoM racing team initiative. The trust aims to sustain and grow the UoM’s research activity. Please consider making a contribution at www.ridt.eu

Through the Looking Glass

What’s your favourite game? Pacman? Doom? World of Warcraft? Most of us have spent hours immersed in video games, many still do. Prof. Gordon Calleja studies why and how we get so involved in games. Science writer Dr Sedeer El-Showk found out about Calleja’s latest book and game that are gaining worldwide fame.

Continue reading

The key to networking

I first heard about COST (European Cooperation in Science and Technology, a networking platform for scientists www.cost.eu) way back in 1996 during a pharmacokinetics meeting in Athens. Some participants mentioned that their attendance had been funded by COST. So on my return I contacted the Malta Council of Science and Technology to try and obtain more information. When I learnt that COST funds EU networking I quickly applied to become a member of a COST action (this is what COST calls a network). After bureaucratic leaps and bounds I become Malta’s representative on a COST action. It certainly opened new horizons to me and the networks I formed with top researchers in Europe were unique.

By 2010 my enthusiasm resulted in MCST nominating me as Malta national contact point for COST. It has been of huge satisfaction that in these three brief years Malta’s participation has risen from 6 actions to over 100. Over 150 Maltese researchers take part in COST.

Why is COST so important for Malta?

The complaint I hear most often in Malta, not only in academic circles but also among SMEs (small to medium enterprises), is that research in science is only for the elite, that it is too high brow and that it is not relevant to Malta. COST proves otherwise. What else could link disaster bioethics, to colour and space in cultural heritage to the comparison of European prostitution policies, with submerged prehistoric archaeology? Other links include the quality of suburban building stocks, integrated fire engineering and response, and language impairment in a multilingual society. COST also funds networks across a whole spectrum of research from the humanities to the fundamental sciences including string theory to childbirth in various cultures.

Participating in a COST action involves very simple administrative and funding procedures. For once, our small size is an added advantage since every COST country is allowed to nominate two members to participate in each action, putting Malta COST researchers at par with researchers from much larger countries. Achieving these results has not been easy, since many researchers hesitate and require persistent prodding. There are frequent reminders and one to one meetings to persuade them to participate. It has been a real eye-opener meeting researchers in Malta from different disciplines and learning about their research.

Deciding to participate in COST may seem a small step to some, an added administrative burden to others, while some see it as another travel commitment. COST offers the response to the conundrum of how to overcome our physical (and perhaps in some instances also mental) insularity.  You should not let this opportunity pass…

COST in Malta is managed by the Malta Council for Science and Technology. For more information see www.mcst.gov.mt/networking/cost or contact Dr Janet Mifsud, COST CNC, (+356 23402582/2845, janet.mifsud@um.edu.mt) or cost.mcst@gov.mt

Hotline Miami

Game Review_Costantino

Push start. Grab a weapon. Get shot. Repeat… ad infinitum. ‘Punishing’ hardly describes a session of Hotline Miami. Typically, within 10 seconds you could die three or four times. It is just as frustrating as it is challenging. Addictively, you will not give up until you pass that sneaky little passage. 

Hotline Miami is an ultra-violent, psychotic game, where your only aim is to kill all the ‘bad guys’.

Yet, every little move counts, and deciding which weapons to use or which door to open first will reveal the deep strategic possibilities of the game’s intense experience. As you make your way through a pile of corpses, the suspense builds up to unbearable levels as you risk losing all in-game progress for just a little mistake. The massacre is only interrupted by brief moments that reveal details of our mysterious ‘hero’s’ back-story. Keeping true to expectation, even these interludes are awkward if not disturbing, and hardly shed light on our displaced, faceless avatar

The excellent game tops it all with an irresistible ‘80s aesthetics and a neurotic electronic soundtrack. You’ll quickly find out why this game has stolen the show winning so many awards, and has hooked fans of Grand Theft Auto and of good old shoot’em up games. Hotline Miami is a joy in repetition, providing that being stuck in a Clockwork Orangelike scenario is your idea of joy. 

Screenshot from Hotline Miami
Screenshot from Hotline Miami

www.hotlinemiami.com 

LOOKING UP TO THE SKIES

Malta is involved in the creation of the largest telescope ever built, the Square Kilometre Array. The telescope will be composed of 10 million antennas, process petaflops of data per day, and cost 1.5 billion euros. When built the array will peer deep into space to see how the first stars were born and attempt to solve the riddle of our origin. Words by Dr Kris Zarb Adami and Dr John Abela.

Continue reading