Of robots and rights

Author: Dr Jackie Mallia

Dr Jackie Mallia

In 2019, Malta will create a National Strategy for Artificial Intelligence or ‘AI’, in order to establish the Country as a hub for investment in AI. Speaking about AI at the Delta Summit late last year, Prime Minister Dr Joseph Muscat stated that ‘not only can we not stop change, but we have to embrace it with anticipation since it provides society with huge opportunities.’ He followed up with similar declarations at the Malta Innovation Summit, also observing that in the future ‘we may reach a stage where robots may be given rights under the law.’ 

This latter statement seemed to generate unease. Reading some of the negative comments posted online, I realised that for many, the mention of ‘AI’ still conjures up images of the Terminator movies. 

Although a machine possessing self-awareness, sentience, and consciousness may take decades to materialise, AI is already pervasive in our lives. Many of us make use of intelligent assistants, be it Amazon’s Alexa or Apple’s Siri. Others use Google Nest to adjust their home’s temperature. Then there are the millions with Netflix accounts whose content is ranked in order of assumed preference. All of it is convenient and all of it is due to AI. But some of the skepticism towards the technology may be warranted. High-profile failures include Google Home Minis allegedly sending their owners’ secretly recorded audio to Google. Facebook’s chatbots, Alice and Bob, developed their own language to conduct private conversations, leading to their shutdown. In addition, there were two well-documented fatal autonomous car accidents in 2018.

AI is still evolving, but at the same time, it is becoming ubiquitous, which leads us to some very important questions. What is happening to the data that such systems are collecting about us? What decisions are the devices taking, and to what extent are we even aware of them? Do we have a right to know the basis upon which such decisions are taken? If a machine’s ‘intelligence’ is based on big data being fed to it in an automated manner, how do we ensure it remains free from bias? Can decisions taken by a machine be explained in a court of law? Who is liable? 

A focus on the regulation of AI is not misplaced. The issues are real and present. But the answer is not to turn away from innovation. Progress will happen whether we want it to or not. Yes, we need ‘to embrace it,’ as Muscat stated, but we must do so in the most responsible way possible through appropriate strategy and optimal legislation.   

Dr Jackie Mallia is a lawyer specialising in Artificial Intelligence and a member of the Government of Malta’s AI Taskforce

Heat for health

Over 10% of the Maltese population lives with type 2 diabetes mellitus. This means the local risk for peripheral arterial disease, the one that usually leads to amputation, is alarmingly high. But now, a team of researchers from the Faculty of Health Sciences (University of Malta) has its hands on a new high-tech camera that can be used to detect foot complications before it’s too late. 

A common symptom of peripheral arterial disease is a gradual temperature increase in a person’s foot. The change is very mild, making it difficult to detect manually. So Dr Alfred Gatt and his team are using the state-of-the-art thermographic FLIR thermal camera to hone in on these temperature variations from type 2 diabetes mellitus.

The camera uses infrared light in the same way a regular camera uses visible light to produce an image. Yes, puppy pictures are still possible, but they definitely won’t look as cute. Its ability to measure emitted heat means it is non-invasive, reducing risks of infection completely. So while the €30,000 price tag may seem high to some, it will save money in the long run.

The applications of this piece of equipment go above and beyond diabetes. It is being used for multiple research projects and contributing to medical knowledge related to other vascular diseases and physiological processes. Its true cost? Priceless.  

Finding the soul in the machine

Swiss artist, documentary filmmaker, and researcher Dr Adnan Hadzi has recently made Malta his home and can currently be found lecturing in interactive art at the University of Malta. He speaks to Teodor Reljic about how the information technology zeitgeist is spewing up some alarming developments, arguing that art may be our most appropriate bulwark against the onslaught of privacy invasion and the unsavoury aspects of artificial intelligence.

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Time to evolve

Urban areas suffer from crippling traffic issues and gross water wastage. The University of Malta could become a living experiment to test innovative solutions to these problems. Words by Natasha Padfield.

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eLeadership—Are we getting it right?

Matthew Gatt, eSkills Malta Foundation

To secure adequate growth and quality jobs, Europe needs eLeaders; people who are capable of driving innovation to capitalise on ICT advances. To identify these opportunities requires good eLeadership skills. Such skills enable people to lead their team towards identifying business models and exploiting key opportunities. This makes the best use of ICT that delivers the objectives of organisations.

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Mutate My Software

Author_mutate

Computer systems run the world and are found in fridges to hospitals. Every application needs testing, which is expensive and time-consuming. Dr Mark Micallef and Dr Christian Colombo from the PEST research group (Faculty of ICT, University of Malta) tells THINK about a new technique which could make testing easier and more consistent. Illustrations by NO MAD.

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Ridiculous Fishing & LUFTRAUSERS

Game Review_Costantino

Ironically, the most popular story about Ridiculous Fishing concerns the clone that copied its core idea. Game cloning, albeit with different graphics, is unfortunately common practice in the mobile games market. Vlambeer were hit hard when a replica of their game was released before the genuine article. Their struggle with Ridiculous Fishing reflected the whole industry’s difficulties: creativity and originality are not always respected. The questions it raised propelled the game’s credibility, but best of all: Ridiculous Fishing is a brilliant piece of design.

Its premises are, indeed, ridiculous: fishing and shooting are combined in one frantic move. You’re an apparently tranquil fisherman that has to make their bait go as deep into the sea as possible while avoiding every obstacle. When you pull it up and fetch your catch, it will subsequently be propelled in the air. At that point, of course, you finish the job by dispatching your catch with miniguns.

This is Vlambeer’s unconventional design style: a deconstruction of old school game genres, namely the classic shoot’em up, where classic tropes are neglected in favor of bizarre game situations. Dribbling through obstacles is reminiscent of 80’s arcade games, while shooting flying targets refers to Nintendo’s classic Duck Hunt. These elements are brilliantly adapted to touchscreen devices, creating a game that is both immediate and deep: the qualities every mobile game wishes to have.

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Screenshot from Ridiculous Fishing

The same ideas inspired LUFTRAUSERS, another take on the shoot’em up genre with a Vlambeer twist. The game presentation is classic: your little fighting jet is pit against hordes of enemies, including powerful battleships. But rather than taking them on one by one, you’ll left to freely roam the skies. You’ll shift from chasing them to running away. Your mission is a matter of endurance, but in the end you will be shot down.

Despite this harsh challenge, LUFTRAUSERS feels free and open. The jet is a joy to control, as the plane can just float around or free fall. In typical Vlambeer fashion, the power ups are much more than simple add-ons, but allow new game possibilities. For example, they can create a slow but tough jet, allowing your jet to perform (and survive) kamikaze attacks. On the other hand, the plane can be made lighter and faster, changing the game into a speed run.

With Ridiculous Fishing and LUFTRAUSERS, the Vlambeer team perfected a design style that mixes over the top ideas with classic elements. The games’ best qualities are probably their ease to learn and play, yet being surprisingly deep. Simple concepts are explored through minimal variations that reveal new possibilities and a well-balanced discovery path for the player.

 


 

Ridiculous Fishing

Platforms: iOS (version tested), Android

Developer: Vlambeer

 

LUFTRAUSERS

Platforms: Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation Vita (version tested), Android

Google’s deepest dreams and nightmares

By Ryan Abela

In Artificial Intelligence, neural networks have always fascinated me. Based on biological concepts similar to human brains, artificial neural networks consist of very simple mathematical functions connected to each other through a set of variable parameters. These networks can solve problems that range from mathematical equations to more abstract concepts such as detecting objects in a photo or recognising someone’s voice.

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Is there really an app for that?

Veronica-stivalaGone are the days when learning a new language meant sitting in a classroom, reading books and practising with classmates. There are language learning apps, programs and games now. But can we really learn a new language just by using this technology? Veronica Stivala finds out. Illustrations by NO MAD.

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Move over Minority Report

TECH NEWS by Ryan Abela

In 1964 a very clever engineer, called Douglas Engelbart, invented a tiny device that changed the whole concept of how we interact with machines. By moving the device, a pointer on a screen moved, while tapping a button with your finger would cause an action. I’m talking about the mouse—a device now taken for granted—but back in its inception it had revolutionised the way we instructed machines. Instead of giving commands through a keyboard, the mouse made it possible to work in 2D.Continue reading