Leaving a legacy

A legacy gift is a planned future donation to a charity or trust which is given through a will or other designation. It allows individuals to express personal values by integrating charitable, family, and financial goals. Planned gifts drawn up in wills can be made in cash, or by donating assets such as stocks, real estate, and art pieces. The possibilities are endless.Continue reading

Tenor Joseph Calleja to open start-up conference

Start-ups to change a country. Lars Lorenz meets TAKEOFF Business Incubator manager Andy Linnas to find out more.

Start-up companies have evolved from being nice to have into a must have. Traditional business models cannot match their capacity to advance into uncharted territory and risk taking abilities. Banking, media, telecommunication, and manufacturing are only a few examples that have changed heavily since the start-up culture exploded. The rapid change has uncovered major challenges. Networks are lacking, allowing for no easy way to collaborate or share ideas, which is key for young start-ups to succeed. The gap between small businesses and established companies is undesirable to sustain a healthy economy.

logoThe ZEST conference offers a unique opportunity for entrepreneurs, managers, students, and those interested in business to chat and share knowledge. The two-day event is organised by the Malta Communication Authority in collaboration with the TAKEOFF Business Incubator (University of Malta). Armed with their past experience the team invited more than 34 different speakers. Contrary to other events, ZEST throws excessive formalities out of the window and focuses on creating an enjoyable atmosphere instead.

The venue, Westin Dragonara Resort’s Conference Centre, is outfitted with a tech demo space, piazza, and co-working area. The setup encourages chats in breaks and between talks to share ideas and encourage participants to start working on their next big project. ‘ZEST tries to be an event not just for techies. It caterers to everyone’s interest,’ says Andy Linnas. Their unusual approach is clear: the famous tenor Joseph Calleja is opening the conference to talk about the classical music and opera industry.

Malta stands to gain by opening up internationally. The Islands can show what it has to offer, while local businesses can obtain fresh inspiration from abroad. Even established companies can benefit immensely, since they need start-ups to innovate. Conquering emerging markets quickly is essential to staying competitive, but big business cannot adapt that quickly. They need start-ups to go into these niches for them, and in turn large corporations need to provide the necessary resources to do so.

‘If businesses don’t prepare and become flexible and open to change, many may lose out on this revolution.’

Linnas experienced the possible impact of such events first hand during Latitude59, a big start-up conference in Estonia. It is now in its 9th year, but beforehand Estonia hardly had a start-up culture. Today the landscape has changed. Whole parts of the city have been refurbished into modern areas filled with restaurants, office space, and apartments, ready for people from all around the world to move in. Having that international talent intertwining with the Estonian community allowed start-ups to raise over €100 million of investments that created thousands of jobs. This movement placed Estonia on the map. ‘I believe society will always benefit from startup culture and we can make this happen in Malta,’ Linnas envisions.

ZEST is the first step in that direction. It will be happening from 27–28 June at Westin Dragonara Resort, St. Julian’s. Prices start at €149, while university staff and students are being offered special rates. For more information visit their website or contact ZEST directly.

Robots in the Classroom

Reuben Ferrante, a University of Malta Engineering graduate and founder of eeRoot, has developed a small robot called eeMod. eeMods are built from only two modules stacked on top of each other. The bottom module is a ‘sensor hub’ that can sense the environment around it. It does so through connections (wifi, bluetooth, USB, microSD card slot), several sensors (gyroscope, accelerometer, light sensors), and a bit more wizardry. The second module is the controller, or brain. Its programmable controller is entirely compatible with the Arduino platform—a standard used worldwide. A set of wheels let’s the eeMod zip around.

Because the robot’s brain is empty by default, it can be hooked up to a computer to upload data. eeMods understand complex instructions and can utilise their senses to act accordingly. Users can start programming by using a very simple Arduino compatible drag and drop interface, and later make the transition to writing their own code. Having all that technology in one sleek package is one of the their unique selling points. Although eeMods were originally designed to streamline the scientific workflow in robotics, it is receiving a lot of attention from educational institutions. The robot’s simplicity allows it to be uses in schools giving children early insight into robotics. Ferrante has received multiple requests to provide a syllabus paired to the eeMods and tailored to Malta’s educational system.

Sphero is another miniature classroom robot, but looks very different from an eeMod. The company SPRK provides a near indestructible ball that can move around via various motors at its core. Recently the developers made it possible to programme Sphero through a smartphone app. For some quick fun the ball can also be remote controlled using the same app. It can move across all kinds of surfaces, and even through water—the perfect classroom bot.

The robots approach education from different angles and target different age groups. eeMods are the perfect device to delve into the technology behind robotics and learn programming algorithms early, while Sphero is a nice toy to play around with, enabling even technophobe people to experience the miracle that robots are.

With an increasing presence in everyday life robots are here to stay, in one form or the other. Allowing children to get familiar with the technology early helps teach lifelong skills and inspire them for the rest of their life.

For more information visit the official eeRoots website.

This article first appeared in ‘Sounds of Science’ in the Times of Malta, May 22 2016.

Science, art, academia: Star Trek

The Star Trek academic symposium will be held at the Faculty of ICT, University of Malta, on 15 and 16 July 2016. This event will be a platform for both academics from various disciplines as well as Star Trek fans to meet and explore the intersection between the humanities and the sciences. There will be inspirational presentations from national and international speakers, with the programme tailored to attract a wide audience. Contributors will be encouraged to explore contemporary issues in medicine, science, and technology as well as philosophical, psychological, and sociological issues connected with the science fiction entertainment franchise Star Trek.

A similar symposium was held in 2014 and which proved to be a worldwide first that successfully drew participation from many international scholars including American philosopher Jason Eberl, UK-based neonatologist and ethicist Neena Modi.

As a result of its success, this second event that marks the 50th anniversary from the launch of Star Trek: The Original Series is being organised. The event will be held under the auspices of the Humanities, Medicine and Sciences Programme (HUMS), a University of Malta programme set up to explore and encourage the interfaces between the humanities, medicine, and sciences. The Science Fiction Symposium will appeal to scientists and fans of science fiction alike..

For more information, visit the website.

Malta Global Game Jam

Edward-Duca-authorIndie games are seemingly unstoppable. As mainstream blockbuster AAA games stutter, new niches are opening up with nearly half of gamers being female and mobile revenue increasing rapidly. In Malta, an important piece in the indie game developer puzzle is the Malta Global Game Jam, which brings coders, designers, artists, writers, and other creatives together to create a game from scratch in just 48 hours.

Run in Malta by the Institute of Digital Games since 2013, the yearly event has grown considerably since its inception, pulling an international crowd from all over Europe. The January event this year included London-based games and pop-culture writer Philippa Warr and Milan-based indie design duo We are Müesli.

After keynotes and workshops to hone participants’ skills, 14 different games were created. The worldwide theme was ‘ritual’. In third place was the create-your-own-god game, Godowbows, and the self-explanatory non-fun game, IKEA supply assistant. In second place the beautifully designed The Passage immersed players into an ancient temple’s rite of passage. Hashtag Master Race won the local event with a game about angels and demons. Internationally over 28,000 people participated.

Apart from a fun weekend, the event is an opportunity for one to practice and learn skills, to build networks and, in a few cases, build promising new IP (Intellectual Property). Participants form a small indie development team every year. Back in the 2013 Malta Global Games Jam, the game And Then We Held Hands saw success and as it was distributed internationally following a $60,000 Kickstarter campaign. The experience can be used to help those already in the industry, or for those wishing to enter the industry, gain confidence to make more indie games or for them to join a big company with proven experience.

Intense events like this play a vital role in the building of a local game development scene that can soon see Malta join its international peers in producing top-notch, international and lucrative games.