Skip to content

TxK

Facebook
Twitter
LinkedIn

Game Review_Costantino

TxKTxK marks the return of seminal designer Jeff Minter whose career spans over 30 years. The recurring themes in Minter’s works are frenetic action and psychedelic experiences. All these abound in TxKa new arcade shooter for PS Vita.

The game starts off with the player in a wireframe setting being attacked by what looks like an army of angry ribbons. Soon you will discover that you are actually an oddly shaped spider(ish) creature that is crawling at extremely high velocity. Once your attacking abilities have been mastered, the environment will constantly reshape around you. Before you know it, you will find yourself up-side down fighting enemies from every direction. 

It is an exercise in minimalism; so much is achieved with few details. It is up to the player to make sense of the bizarre juxtapositions of graphics and sounds. Thanks to its unique style, TxK shines.

This article forms part of The Gaming Issue

Author

More to Explore

Finding a Home in Malta

Getting on the property ladder is incredibly difficult. Unless you are fortunate enough that your parents already own several properties, you will most likely be stuck for the rest of your adult life paying off your first (and possibly only) one-bedroom apartment. Is this grim future set in stone, or are there more creative solutions?

A Decade of Open Access at UM

This year marks a significant milestone for UM as we celebrate the 10th anniversary of OAR@UM, the University’s Open Access Repository. Its role reflects UM’s commitment to enhance the visibility and dissemination of research output generated at UM.

3D Printing Balloons Inflates Enthusiasm for Future Technology

With the rise in popularity of 3D printing, the medium has become more accessible. What’s more, recent advancements in the field have made the technology rather intriguing. THINK explores the latest UM research on the development of 3D-printed balloons.

Comments are closed for this article!